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DTM Blog Classic - Five Years of Writing This Blog And I Made No Deals With The Devil
Saturday, 7 November 2009
1204 - Vince McMahon's Reaction to Hulk Hogan's TNA ratings power
Topic: McWrestling

For the first time anyone can remember, TNA's television ratings were discussed at WWE TV this past week. Michael Hayes reportedly noted the lowest-rated quarter hour of last week's episode of iMPACT being the one where Hulk Hogan appeared.

In response, Vince McMahon said, "Ouch."

(source: rajah.com, Wrestling Observer Newsletter)

Oh, by the way, for those wondering, here's the ratings breakdown of the amazing IMPACT episode featuring the Hulk Hogan announcement (source: rajah.com)

Q1: 1.21 - Desmond Wolfe/Angle promo; AJ Styles/Samoa Joe promo
Q2: 1.27 - Tara vs. Alyssa Flash; Team 3D promo
Q3: 1.26 - Motor City Machine Guns vs. Team 3D; Scott Steiner promo; Bobby Lashley vs. Eric Young
Q4: 1.30 - Bobby Lashley vs. Eric Young; Scott Steiner run-in; Kevin Nash promo; AJ Styles/Daniels promo
Q5: 1.24 - The Beautiful People vs. Christy Hemme, ODB and Hamada
Q6: 1.19 - Abyss vs. Dr Stevie; Matt Morgan vs. Rhino
Q7: 1.24 - Samoa Joe/Daniels promo; Homicide attacks Don West; Kurt Angle promo
Q8: 1.18 - Kurt Angle vs. Desmond Wolfe; Hulk Hogan press conference

Oh yeah, Hogan is definitely a step in the right direction.

SPEED OF LIGHT!


Posted by dtm666 at 12:57 AM EST
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Friday, 6 November 2009
1203 - FC Twin Tribute PART 5 - Unfulfilling conclusion disguised with a CGR video
Topic: FC Twin Tribute

So that concludes the.

Here's something that will make things better... a video featuring Classic Game Room's review of the FC Twins system. Nice to know that there's someone interested in an authentic fake Nintendo... a joke I will now use from now until the end of eternity. Thanks, Classic Game Room.

 

 Enjoy and thanks for reading.

Don't forget to check out Classic Game Room by clicking here for their website.


Posted by dtm666 at 6:59 AM EST
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Thursday, 5 November 2009
1202 - FC Twin Tribute PART 4 - SNES List
Topic: FC Twin Tribute

Same deal as yesterday, except with SNES titles.

BatterUP

 -no comment

 

Contra III: The Alien Wars

 - For some reason, walking under the bridge in Stage 2 doesn't obscure the sprite. The game works fine otherwise.

 

Super Turrican 2

 - Certain bosses display incorrectly with messed-up colors, but the game plays fairly well otherwise.

 

Tiny Toon Adventures: Buster Busts Loose

 - Part of the title screen is discolored, but the game plays fine

 

Street Fighter Alpha 2

 - The S-DD1 chip does not function. This is disputed.

 

Star Ocean

 - Another S-DD1 dependent title.

 

Kirby Super Star

 - Due to Nintendo SA-1 Coprocessor built (disputed) into the Cartridge

 

Kirby's Dreamland 3

 - Another title with the Nintendo SA-1 chip (disputed)

 

Super Scope 6

 - Wiki: Gun will work but you can not use controller it wont let two player mode work on Terminator: Arcade, Metal Combat, etc.

 

Super Empire Strikes Back

 - While the game works, there are issues. During the battle of Hoth mission, the ground texture goes "missing" and results in a battle over nothing.

 

Super Ghouls 'n Ghosts

 - Wiki: Everything works up until the 3rd level boss which is incorrectly invisible.

 

Super Mario RPG: Legend of the Seven Stars

 - Due to Nintendo SA-1 Coprocessor built (disputed) into the Cartridge. My copy won't work on FC Twin, but works fine on the Retro Duo.

 

Dragon_Quest I & II

 - No comment. Wikipedia assumes it's the same reason why Dragon Warrior (NES) doesn't work, but that doesn't really make sense since they're not exactly the same games. And as I stated yesterday, my copies of both Dragon Warrior and Dragon Warrior II work fine - although this may be a case-by-case basis.

 

Doraemon - Nobita to Yosei no Kuni

 - Wiki: The over world map doesn't appear, just the sprites appear.

 

Dragon_Quest III

 - No comment

 

Terranigma

 - The game has a special lockout chip which prevents use on famiclones

 

Front_Mission:_Gun_Hazard

 - No comment

 

That's it for now. I might consolidate this information into a separate webpage where it'll see regular updates.

Come back tomorrow for finishing thoughts.

 


Posted by dtm666 at 7:09 AM EST
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Wednesday, 4 November 2009
1201 - FC Twin TRIBUTE Part 2 - NES GAMES INCOMPATIBLE/BUGGY WITH FC TWIN
Topic: FC Twin Tribute

The following list was copied from Wikipedia on October 2009. Some notes are from Wikipedia, while others are my own observations since I have a few of the games listed. No comment is listed under any game where Wikipedia has no further information.

 

AfterBurner

 -no comment

 

Battletoads

 -the game hangs at the second level, however, if warps are used, this is passable and the rest of the game works perfect.

 

Captain Planet and the Planeteers

 -the game will boot up but won't recognize any of the controller inputs. This tends to be an issue with most Mindscape games, as I also have the same issue with The Last Starfighter, another Mindscape release.

 

Castlevania III: Dracula's Curse

 -the game freezes after inputting a password or the opening intro sequence - basically any point before gameplay. The game does work on the Retro Duo and FC Mobile II systems.

 

Cheetahmen II

 -no comment

 

Challenge of the Dragon

 -no comment

 

Crystal Mines

 -no comment

 

Dragon Warrior II

 -While Wikipedia lists this as an incompatible game, my copy of the game works fine. It might be possible some versions of the game don't work.

 

Ducktales

 -Wikipedia states that while the game does work, but it won't respond to the B button. However, my copy of the game responds to the B button

  just fine.

 

Gemfire

 -no comment

 

Laser Invasion

 -no comment

 

L'Empereur

 -no comment

 

Paperboy

 -no comment

 

Pipe Dream

 -no comment

 

Mad Max

 -no comment

 

The Krion Conquest

 -no comment

 

Uncharted Waters

 -no comment

 

Gauntlet (Tengen version)

 -no comment, although the Tengen cartridges I do have (Tetris, RBI Baseball 2, Pac-Mania, and Ms. Pac-Man) work without a hitch.

 

*As a sidenote, Wikipedia claims that certain copies of Dragon Warrior and Super Mario Bros. 2 won't function with the FC Twin, but my copies of both games seem to work fine without issues.


Posted by dtm666 at 6:53 AM EST
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Tuesday, 3 November 2009
1200 - FC Twin Tribute PART TWO - The Review
Topic: FC Twin Tribute

I've already posted this review on the blog back in March 2008, but here's an updated version of the review, which mentions a couple other clone systems.

 

A long time ago in a galaxy two feet away, in the days before there was Blu-Ray this and HD that, the purpose of a video game console was to play video games. Nothing more, nothing less. It didn't play movies or music; it played video games. It didn't need a fancy set-up like a hi-def television or Internet connection; all you need was a TV, a wall outlet to plug the power in, a working controller, and a game cartridge. This was the gaming life. But then they introduced CDs to the mix and the multimedia revolution began its course; turning what were simple games with deep gameplay and fun into beautiful eye-candy with little to no substance... and no, fifteen-minute long unskippable cutscenes are not my idea of substance. Soon, video game hardware developers attempted to turn simple video game machines into second-rate computer systems that can play CD music, DVD movies, browse the Internet, and even watch porn... wow, it's just like using a computer, except on a computer, these are standard features that serve somewhat of a purpose while on game consoles, they are tacked on extras so developers could bump up the prices.

 

Maybe I should just review the damn console before this turns into a rant on the current gaming scene... although that's not a bad idea.

 

To relive the old days of gaming, we have game compilations on CD/DVD, X-Box Live Arcade, Wii's Virtual Console service, and even entire websites offering game downloads for a reasonable fee. However, for those of us who still have those old cartridges, we have to find vintage working consoles to play the classic we already own. Those that work cost an arm and leg and the dirt cheap ones are likely not to work. There is the option of repairing your faulty console, but if you're like me, chances are you're not much of an expert in taking things apart and putting them back together in the same shape it was before. Fortunately, we have third-party alternatives as a group of Asian developers have made a bunch of clone consoles. One of them is a 2-in-1 clone console called the FC Twin, developed by Yobo. This console is a follow-up to their NeoFami/FC Game console which was basically a NES clone system.

 

THE GOOD: Probably the FC Twin's best feature over other Fami-clones (at the time of its initial release, there were only NES clone systems) is its ability to play classic NES (8-bit) or Super NES (16-bit) games on the same console. The NES side of the unit actually plays fairly good and sounds fairly accurate compared to original hardware (read: SMB plays sound just as you remember them), although there might be a hiccup or two. But for the most part, sound is crisp and clear; something that seems to be an issue with the Retro Duo, a later 2-in-1 clone system with better compatibility, but weird sound issues with certain NES games.

 

SNES gameplay is also exceptional, with every pixel, soundbyte, and control movement almost perfectly replicated. Some games might cause some glitching when playing on the system, but those are few and between.

 

The console itself looks to be fairly well-built (albeit a little lightweight) and the controllers aren't too bad either. They function a little stiff for my tastes, but nonetheless, they are a pretty good reproduction of the SNES controller, which is quite possibly one of the best controllers I've ever laid my hands on. For $70 Canadian, I found it to be a steep but fair price, considering what I was getting; a dual NES/Super NES console that requires one plug and one set of A/V wiring.

 

THE BAD: It's been stated that certain games won't work with the console due to special chips and designs in these games and this is somewhat true. Castlevania III on the NES side of things is a perfect example, as the game would just halt before any gameplay would take place. Earlier models of the FC Twin would have some sound issues on the NES side, but later FC Twin models seemed to have rectified this issue, but some minor flaws in the emulation do exist.

 

Also, the FC Twin only outputs in composite. The Retro Duo does have S-video support. Just thought I throw that out there.

 

Another discerning criticism (and one that is used often against the FC Twin) is the exclusive use of SNES controller ports. While you can use your SNES gear without fault, this means no slots to use classic NES gear such as the Zapper or Power Glove. Whether this is a big loss is dependent on whether you actually need a dose of Duck Hunt or Gyromite in your life... although Yobo did release a light gun specifically for the FC Twin, so that seems to elevate some of the sorrow.

 

Finally, as a personal peeve, the included controllers have really short wires, so you'll probably want to dump those for actual SNES controllers with longer wires (or even no wires) fairly quickly.

 

OVERALL: The FC Twin is a very nice, affordable, and space-saving alternative to the NES and Super NES in a time when both consoles can be hard to come by in a functional state. While the lack of compatibility for select titles will scare a few folks away, I wouldn't mind sacrificing a few games for something as sweet as this. It's certainly easier than to take your old NES apart and replacing the connectors unless you're a soldering saavy person, in which case you wouldn't be reading this review and started ordering the required pieces.

 

In any case, if you're looking to replay some classic games of an era long gone and are hard-pressed to find original hardware that still works - not to mention save a bit of space in the process - the FC Twin is your best bet.


Posted by dtm666 at 6:47 AM EST
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Monday, 2 November 2009
1199 - FC Twin Tribute PART ONE - The Bite Excerpts
Topic: FC Twin Tribute

Two years ago, October 11th, 2007, I picked up an FC Twin console. Seven days later, I found it to be defective and traded it for another one, which has found a nice home in my collection and has seen regular use since then, even in the presence of "better" clone systems.

 

From today until Friday, I will be posting a tribute to the little clone system that revived my interest in retro-gaming and kicked started my desire to expand my gaming collection.

 

We begin with the excerpts of the two Bite commentaries which chronicle my purchasing of the FC Twin and the saga of trading in the defective unit for the one I have now - which is a stark improvement over the initial unit.

 

From the Oct. 14, 2007 Bite commentary:

"Picked up an FC Twin this past week. For those wondering, it's a third-party console that plays your old NES and Super NES games. Although I can't speak for the SNES compatibility yet, I can tell you that NES games work fairly well. I say fairly because the sound is off in some games (most notably the SMB games). It looks well-built and sturdy too. If you need to find a replacement console and can't find a new system, this is a close alternative."

 

From the Oct. 21, 2007 Bite commentary:

"Last week, I had mentioned that I had picked up a sleek FC Twin console, which allows you to play all your old NES and Super NES game cartridges. I already stated how I felt about the NES functionality on last week's commentary, but having sold off my old SNES along with games (but no controllers - so the joke's on the bastard who bought it and swindled me) years ago, I had no SNES games to test the system. So I picked up a couple SNES games a week later (Super Mario World and Super Castlevania IV - amazing that I found the 'Vania game). Anxious to try out my new purchases, I head home and plug up my FC Twin, slapped in 'Vania IV into the SNES slot and turned on the console to the 16-bit position.

 

"Nothing.

 

"So I blew the cartridge and tried it again. Nothing. Blew the connectors in the console. Nothing.

 

"Then I looked at the console itself and noticed that the green light (which indicated the 16-bit mode is active) doesn't turn on. The 8-bit light (red light) turns on and the games work, but the green light doesn't. It was then I realized that my spanking new console was defective. Funny how this works, because this was something I've never heard happen when reading up on the console.

 

"So this past Wednesday, I brought it back to the shop I bought it from and explained my plight. The shopkepper's (a different one from the guy who sold me the unit) first reply was "Did you blow the cartridge?" Blow the cart, you say? Why, that's a WONDERFUL idea! I never knew that in order to get the green light to work, I needed to simply blow the cart. Unfortunately for the genius, I told him I did, but the light didn't come on. Fortunately, I got my replacement unit... along with a used copy of Wing Commander. Now I got a fully functional FC Twin with both NES and SNES slots working fine. From what I can tell, SNES games run fine here without much problem. Wing Commander played pretty smoothly despite my initial fears that it would run slow due to the crappy intro (which tries to recreate what was done on the PC but fails miserably) and I am able to play Castlevania IV on a TV screen. Yay. Now I'm truly satisfied with my purchase. I'll probably post a review of the console in the near future."


Posted by dtm666 at 6:33 AM EST
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Sunday, 1 November 2009
1198 - FC Twin Tribute *Date Schedule*
Topic: FC Twin Tribute

There will be a daily update from November 2, 2009 to Friday, November 6, 2009. Checklist will be as follows:

Monday Update - Repost of Bite excerpts regarding my purchase
Tuesday Update - Repost of March 2008 FC Twin review
Wednesday Update - NES Compatibility List
Thursday Update - SNES Compatibility List
Friday Update - Sample Imagery (linked off-site)

And before anyone grumbles, this is going to happen without a hitch because almost all the work has been done.

So what is being posted?

Reprints of the Bite commentaries from 2007 which first expressed first impressions of the unit.

Repost of the FC Twin system review (along with a couple minor edits)

The NES and SNES compatibility lists (posted on Wed. and Thurs. respectively) have been taken from Wikipedia, but I've added a couple of my own observations and experiences in that regard.

Friday will be some images of the FC Twin... maybe even a video review.


Posted by dtm666 at 10:42 AM EDT
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1197 - The Bite (October 31st, 2009)
Topic: Writings

I rarely do this, but since I'm going to be taking down the temp site, I might as well post the entirety of The Bite here. A DTM Blog Classic exclusive for one month only! ENJOY!

Decided to wait until Halloween to put this up... welcome to another wonderful edition of the Bite, where I just ramble in text form. Until recently, I was going to start up by posting a new video llog (so you can HEAR me ramble about random shit rather than READ my ramblings), but things didn't go ahead as planned and so things will have to wait until I'm good and ready.

A couple things to point out:

I've teased it on my DTM Blog Classic and linked to the site, but outside of a very casual "Fuck you, TNA" comment, I haven't really shared my thoughts on the matter. And now that a couple days have passed since said comment has been posted, I should bare my feelings.

As you are probably already well aware, TNA Wrestling has signed Hulk Hogan... there, I just said everything you need to know. Next...

Obviously, you are also aware of the massive press this signing has gotten... and you know what? Despite my overreaction (or underreaction) to the news initial, I've come to realize that this might be a good thing for TNA. Getting a big-name WWE guy like Kurt Angle or Mick Foley hasn't done much to change the fortunes of TNA. Getting a hybrid pro-wrestler/MMA guy like Bobby Lashley created initial buzz that has since fizzled. But getting one of the biggest names in professional wrestling? That could actually have a profound effect on TNA's fortunes.

And make no mistake - despite anybody's feelings on the man or performer, Hulk Hogan IS one of the biggest, if not THE biggest, name in professional wrestling. He personified professional wrestling for a good long fucking time. He still has a good grip on the media despite being at a point of irrelevancy.

This isn't the first time TNA has tried to court Hulk Hogan either - some wrestling fans will recall an angle that happened some five or six years ago when Jeff Jarrett attacked Hogan while the latter was in a press conference in Japan. It was supposed to lead to some big angle where Hogan gets revenge, but it never followed through. Now that Hogan and TNA have married each other, it will be interesting to see whether Hogan adds to the promotion's fortunes or manipulates people around him to benefit himself rather than the company that signed him.

Most probably, it's going to be the latter.

Now much like any former WWE star who gets involved with TNA, WWE gets a hissy fit and takes down their profile from the Alumni section of their website. But apparently, there's an additional issue - as WWE also has a Hulk Hogan DVD set due to be released in a couple weeks time. This puts them in a very precarious situation, as they don't want to promote a star who is working with their "non-competition" TNA, but they also have this DVD set that is set to be released and dumping that would no doubt cost the company quite a bit of cash.

I'd say release the DVD regardless, but don't promote it as much. If anything, WWE will have something sell like hotcakes and they get to keep most of the monies made. So whatever...

In slightly more happier times, I saw a couple videos on YouTube regarding the upcoming Castlevania Rebirth title for WiiWare. I know someone posted the game in its entirety, but I didn't see that yet - not wanting to spoil myself and all, but from what I saw, it seems like a fairly enjoyable romp that harkens back to old-school Castlevania and that's already good enough for me. I certainly can't wait to check it out.

Couple quick updates:

- I've decided to delay the website another month. It was supposed to be up this week, but then I tinkered with a new layout and so months of work down the drain... Actually, getting stuff to work with the new layout isn't going to take long - it's a matter of making sure everything DOES work... and trust me when I say that when the site goes live, every link you click on is going to fucking work. That's always been the constant with most of these upgrades: something has a broken link somewhere. Not going to be the case here, I promise you that.

- Review output has been slow as of late. I'm presently getting some final touches on a couple games and stuff, but hopefully there will be a steady stream of reviews in the coming months. I'm also working on the back catalogue so that I can post at least one review a week, either on the Blogs, site, or GameFAQs.

So that's about it for now. Until next time...


Posted by dtm666 at 10:36 AM EDT
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Tuesday, 27 October 2009
1196 - Aw fuck...
Topic: McWrestling

You know how people keep calling TNA the new WCW? Well, here's another bit of good news... clickie.

Fuck you, TNA.


Posted by dtm666 at 9:39 PM EDT
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Tuesday, 20 October 2009
1195 - Two years ago...
Topic: FC Twin Tribute

Two years ago, I purchased a wonderful piece of technology that has gotten me interested in building up a classic game collection: the Yobo FC Twin dual NES/SNES clone system. While I have purchased a couple other clones - notably the Retro Duo and FC3 Plus systems - the old Silver-And-Black FC Twin still sees regular use today and is still works as well as I expect her to.

For this reason alone, I've decided to plan a little tribute to the machine; mainly reposts of old material (the two Bite commentary mentions where I trade the machine in comes to mind) and adding some new stuff (a compatibility list from Wikipedia along with some of my own observations). This will be posted on the first week of November (and the first update will be done on Halloween) for seven days, culminating in something special.

What is it? I don't know yet... but I'll let you know.

This won't be a regular function on the other blog... and if I do post there, I'll link back here. See, I still treat this blog like king.


Posted by dtm666 at 6:29 AM EDT
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Friday, 16 October 2009
1194 - Shane McMahon leaves WWE... wait, what?
Topic: McWrestling

Here's the link to Shane McMahon's statement on WWE.com.

I honestly don't know what to make of this, as to whether this is legit or not. But whatever the case... it shows Shane has more balls to step down than the senile old man running the company. Oh well.


Posted by dtm666 at 7:26 PM EDT
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Thursday, 15 October 2009
1193 - Captain Lou RIP
Topic: McWrestling

So I've recently heard about the untimely passing of Captain Lou Albano. The cause of death is still unknown at the time of writing. You could read the article I read here.

Captain Lou was primarily known for his success as a wrestling manager, leading several tag-teams to WWF championship gold. I first knew of Captain Lou not as a wrestling manager, but for his efforts on the Super Mario Bros. Super Show, where he played Mario in both the cartoon and live-action sketches. Yes, this is the guy who did the Mario... and we all loved him for it.

My condolences to the Albano family.


Posted by dtm666 at 6:47 AM EDT
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Tuesday, 6 October 2009
1192 - Cell Pick Results
If you want to read the results, click here.

Posted by dtm666 at 10:32 PM EDT
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Sunday, 4 October 2009
1191 - WWE Hell In A Cell - PPV Picks
Topic: PPV Predictions

So, WWE has gone off the deep end with these stipulation-themed pay-per-views as of late. First it was Breaking Point, where the main events were all either submission matches or I Quit matches. And now WWE has decided to have a Hell In A Cell PPV, where you're guaranteed multiple HIAC matches in one night... and chances are all of them are going to not very good. Listen, I'm sorry to say, but a Hell In A Cell in this more family-friendly WWE product (if you want to call it such) is not much of a good idea. Unless there's blood or even an insane stunt pulled off to really emphasis the dangers of the match, it's just nothing more than a cage match featuring a bigger cage surrounding the ringside area. I mean, does anyone remember the final days of WCW when they had cage matches? Remember the cage they used. It was similar in design to Hell In A Cell, but it wasn't called that. It was called cage matches. At this point, the Hell In A Cell should be considered a relic of a past era long gone and should be retired as such. But you know those wacky WWE bookers...

Like the previous PPV before it, only main event worthy matches take place in the Cell. The rest are your generic cookie-cutter matches with no stipulations imposed whatsoever. So let's begin with my picks... which I haven't done in a good long while.

Also, note... this is the first PPV Predictions to appear on the Twisted Blog of DTM (the new one), so I'm introducing a slight new format to the proceedings.

Okay, now we begin.

WWE Divas Championship
Mickie James (c) vs. Alicia Fox

The so-called "sexiest women on television" are not necessarily the most talented women on television. Quite honestly, whenever a Divas segment comes on, I usually focus my attention elsewhere and during a PPV that someone else payed for, it's a good time for a piss break. Also, it's been so long since there was a significant women's wrestler worthy of my time that I don't pay attention to know any of the women they do have. I usually just refer to them as Blonde #1829 and whatnot.

The good news is that this match features two women that aren't blond. The bad news is that I still don't care enough to warrant an opinion or even a pick. Just for kicks, I'll go with Mickie James, because out of all the Divas on display, she can actually wrestle and is probably the best person to bring dignity to a title that needs it.

Unified WWE Tag Team Championship
Chris Jericho & Big Show (c) vs. Batista & Rey Mysterio

I'm going to go ahead and pick Batista & ReyRey to win, because big Dave just came back from an injury and we need to give him a title... but we don't want to give him the World title. So let's give him the tag belts instead. Maybe by having someone else do the work for him, there'll be less of a chance he'll get hurt again.

It may seem like I'm poking Batista - and I am - but I feel it's warranted somewhat. I mean it's just seems like every time the guy has a World title shot, he either chokes on the big match or he gets hurt while winning the title and then loses it a week later before going on hiatus. At least as a tag champion, his load will be less and he won't get hurt.

Triple Threat Match for the WWE United States Championship
Kofi Kingston (c) vs. Jack Swagger vs. The Miz

This is a tough one to call, probably because I haven't been following this as much as I could have, but I'll probably pick Kingston to retain the title, mostly because it would be stupid to have him lose the belt in a meaningless three-way match.

WWE Intercontinental Championship Match
John Morrison (c) vs. Dolph Ziggler

Picking Ziggler to retain so that Morrison could move on to bigger things.

Hell In A Cell Match for the World Heavyweight Championship
CM Punk (c) vs. Undertaker

Even though I would rather see Punk retain, the Undertaker is most likely going to win this one. He got the screwjob last week and it's only appropriate that he returns the favor by winning the belt. Although I would have preferred that

Hell In A Cell Match for the WWE Championship
John Cena (c) vs. Randy Orton

The appropriate thing to do would be to have John Cena retain the title here and have Orton get the belt back somewhere down the line. Now I'm not exactly the biggest Cena fan out there, but I don't really think the guy should lose here so that the championship's credibility is instantly destroyed once again with quick time title changes. Yes, this is entertainment, but that's no excuse. If you don't treat your props with respect and prestige deserving of its status, people aren't going to care.

Hell In A Cell Tag-Team Match
DX (HHH & HBK) vs. Legacy (Ted DiBiase Jr. & Cody Rhodes)

Again, DX got the loss last month and in the Cell... I'll take the chance and give it to Legacy. But I'm expecting something to happen that will tip the victory. Possibly an extra ally or maybe even a doublecross... we'll see.

Anyway, that's about it for me.


Posted by dtm666 at 1:08 PM EDT
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1190 - Montreal Motocross Thingy
Topic: Random Stuff

Went to the Motocross show last night and had a generally good time... it was something that my mom wanted to go see as a family outing and for the most part, it was a genuinely fun show. I'll admit that I'm really not much of a motocross fan (I don't follow the sport, so I can't be a fan if I don't watch it), but all in all, it was a fun little event.

A couple weeks or so ago, my mother had asked if I wanted to attend the Motocross event that was being held at the Big O. She wanted this to be a family event since we didn't get to go on any trips this year... you know, what with my health issues and other bullshit. So I'd say, "Yeah, sure. Why not?"

Bought the tickets online - a process that she insisted on even though I would have rather bought the tickets in person - and to my great surprise, were mailed over within a couple days. I'll say this much - the admission office who handles this stuff does nice, prompt work.

So the show was last night and they had a few qualifying races, some titles were awarded, many bikes crashed on the various obstacles that weren't dirt mountains, and a couple injuries happened. All in all, thirty bucks well spent just to see the freestyle bikers in action. Even from a faraway seat, those stunts are pretty awesome to see live and in person.

Not necessarily going to follow the sport now, but I might be inclined to catch the show next year when it comes around.

Here's the show site. They don't have the results of last night's show as of this posting, but they might.


Posted by dtm666 at 12:17 PM EDT
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Saturday, 3 October 2009
1189 - An underwhelming effort, sir.
Topic: WTF?!

So the Irate Gamer, after months of delay due to hard drive failures and other excuses, has finally uploaded the second part of his "History of video Games" series... which is just a review of the Magnavox Odyssey... and it's supposedly split into two parts. Now I've seen the episode and... yes, it seems like I'm falling asleep.

You know what? I try to give the guy a chance. I really do. Despite all the bad rap he gets, I figure I give him a chance and hope he somehow redeems himself. Sure, people call him a knock-off and a plagiarist... and sure, he gets a good chunk of his information wrong, but even after all that, I was willing to give him a chance in hopes that maybe, just maybe he'd produce a product that goes beyond the usual sloppy servings he had uploaded as of late.

Guess what? It hasn't happened.

Maybe it's just me... but isn't the point of a "History Of..." to touch on important events in a timely manner? I'd figure it'd be the best thing to do and easy to mock up. So why am I getting reviews of Space War (not even the actual version, but a random Flash version) and Computer Space when they should just be significant footnotes in the story? Why am I getting a review of the Magnavox Odyssey when it's supposed to be a historical retrospect? And why, for the love of God, are we getting TWO PARTS of this?! Just discuss the console a bit and move on! This is supposed to be a HISTORY RETROSPECT!

It should be noted that the Angry Video Game Nerd already did a review of the Magnavox Odyssey and he only took ten minutes to review most of the necessary components outside of the light gun, which he demonstrated its use by shooting at the TV. Now there's probably more to the Odyssey than that, but the Nerd's review was advertised as that... a review.

Now, I'm not going to declare myself a hater or anything like that - but I am simply going to ignore the man for the foreseeable future. Until he can produce something that is actually worth my time, I'm not going to bother anymore.

Sorry, Chris. But you fail.


Posted by dtm666 at 10:01 AM EDT
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Wednesday, 30 September 2009
1188 - REMOVED POST
Topic: Rants
I had a post on a certain YouTube internet celebrity and his hated status here, but I took it down because I really don't want to drag myself into the spiralling flame war of utter stupidity. My thoughts on the matter will be posted soon enough.

Posted by dtm666 at 6:43 AM EDT
Updated: Friday, 2 October 2009 6:26 AM EDT
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Saturday, 26 September 2009
1187 - First non-trailer Video Up
Topic: Web Presence News

First non-trailer video has been posted - it's a quick vid showing off the differences between the NES and Virtual Console versions of the final battle in Castlevania III: Dracula's Curse. I doubt it's the first video of its kind (I haven't found any) but I hope it's a help to someone... anyone... out there.

Click here to view the video. (will open in a new window)


Posted by dtm666 at 11:43 PM EDT
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Friday, 18 September 2009
1186 - Linda McMahon runs for Senatorship in Conneticut.
Topic: McWrestling

Here's the website.

Um...

Uh..

I got nothing.


Posted by dtm666 at 5:05 PM EDT
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1185 - Repost - Thoughts On Castlevania The Adventure ReBirth
Topic: Rants
Castlevania: The Adventure ReBirth, the third in Konami's series of classic remakes for WiiWare, is a bit of a revelation, as it officially confirms the proper name of the title. Besides that, the general belief is that it's going to be a remake/remix/upgrade/whatever of the Game Boy title of the same name.

It sort of makes sense when you think about it. While I can't necessarily speak for Contra ReBirth since I've not played it yet, it seemed to me like Gradius ReBirth is sort of a spritual remix or upgrade of the Game Boy version called Nemesis, as both games seem to have similar levels.

In any case, it'll be interesting to see how this game turns out. I'm hoping it'll be a return to form similar to Super Castlevania IV and not another "Metroidvania" game that seems to be the norm these past few years... then again, anything is an improvement over what we got on Game Boy.

Posted by dtm666 at 6:43 AM EDT
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